PUSSY POWER

no lemon?

Interlopers

Diving Deep Into Xhorhasian Mysteries

With over 3 hours of experience exploring the Festival of Merits, we've earned every medal available and also completely embarrassed ourselves in public. If you need someone to be out of pocket, unsure about what's going on, or just cheerfully avoid talking about personal problems, the Interlopers have got you covered.

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Amaranth

Half-Orc Paladin of Redemption;
making amends if it kills her.

💗

Aphrodite

Tiefling Monk of the Four Elements;
taking applications to her cult.

🏹

Delphinus

Aasimar Ranger of the Hunter's Path;
stealing Autism Swag valor.

🌊

Kaiyo

Triton Bard of the College of Lore;
GROUNDED, GROUNDED, GROUNDED.

8
Riddles Solved
7
Sessions Played
38
Hours Fucking Around
2
Hours Finding Out

Bard Songs

Please see your spell booklet for a more complete list of spells and their uses.

2 d8s available

Bardic Inspiration

BA;60ft. Give out 2d8 per long rest

Cutting Words

BA;60ft. Take away 2d8 per long rest

Lucky

RA. Three times per long rest, you may reroll a D20, or force a reroll of an attack against you.

Ki Powers

Please see your character sheet for a more complete list of abilities.

7 Ki Points

Flurry of Blows

1 ki; two extra unarmed strikes as BA

Patient Defense

1 ki; Dodge as BA

Step of the Wind

1 ki; Dash or Disengage as BA; your jump distance is doubled

Stunning Strike

1 ki; When you hit another creature with a melee weapon attack, it must succeed on a CON save or be stunned until the end of your next turn.

Fist of Unbroken Air

2 ki; As an ACTION, choose a creature within 30ft of you to make a STR save. On a fail it takes 3d10 bludgeoning damage (+1d10 per +1 ki) and can be pushed up to 20ft and knocked prone. On a success, it takes 1/2 damage and is unpushed.

Clench of the North Wind

3 ki; As an ACTION, cast HOLD PERSON

Paladin Smites

Please see your spell booklet for a more complete list of spells and their uses.

7 Spell Slots

Divine Smite

BA after melee hit; 2d8 Radiant dmg

Thunderous Smite

BA, Concentration up to 1m; 2d6 Thunder dmg.
Target must succeed Str save or be pushed 10ft & knocked prone

Wrathful Smite

BA, Concentration up to 1m; 1d6 Psychic dmg.
Target must succeed Wis save or be frightened; can retry failed saves as an action

Ranger Feats

Please see your spell booklet for a more complete list of spells and their uses.

Primeval Awareness

A, 1mi/6mi, 1min/slot; know if creatures are present within range
(larger range if in Favored Terrain)

Horde Breaker

Once a turn when you make a weapon attack, you can make another attack with the same weapon against a different creature within 5ft of the first.

Archery

Permanent +2 to attack rolls when using ranged weapons.

Steel Will

Advantage on all saves.

Inventory

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Marr

Churches love her.

  • Priest's Kit Candles (10)
    Alms Box
    Incense (2)
    Censer
    Vestments
    50ft of Rope
  • Backpack 50ft of Rope
    Tinderbox
    Rations (10)
    Waterskin
    Wet Pellet (2)
    Health Potions (2)
    Map of Ank'Harel
  • Festival of Merriment Medals Muscle
    Horizonback
    Earrings of Many Tongues
  • Plate Armor AC 18
    Disadvantage on Stealth
220 Gold
3 Silver
4 Copper
💗

Aphrodite

Broke, but cute!

  • Dungeoneer's Kit Crowbar
    Hammer
    Pitons (10)
    Torches (10)
  • Backpack Mason's Tools
    Tinderbox
    Rations (10)
    Wet Pellet (2)
    50ft of Rope
    Health Potions (2)
  • Festival of Merriment Medals Maze
    Wetlands
    Horizonback
  • Badleh AC 10 +Dex +Wis
    Agate Promise Ring (stored in tit)
145 Gold
4 Silver
57 Copper
🏹

Delphi

Somehow, the richest?

  • Dungeoneer's Kit Crowbar
    Hammer
    Pitons (10)
    Grappling Hook with 30ft of Rope
    Torches (10)
    Hooded Lantern
    Tinderbox
  • Backpack Bedroll
    Alchemy Kit
    Vial of Barbs
    Vial of Poison
    Vial of Acid
    Flask of Oil (2)
    Health Potions (3)
    Tinderbox
    Rations (10)
    50ft of Rope
    Healer's Kit
    Parchment Sheet
    Magic Googly Eyes
  • Festival of Merriment Medals Wit
    Maze
    Horizonback
  • Chain Shirt AC 13+Dex
149 Gold
24 Silver
🌊

Kaiyo

Brought these from the Maritime Hood.

  • Entertainer's Pack Costumes (2)
    Candles (5)
    Disguise Kit
  • Backpack Bedroll
    Blanket
    Rations (5)
    Waterskin
    Wet Pellet (2)
    Barbed Darts (10)
    Acid Darts (10)
    Stun Darts (10)
    Hunting Traps (2)
    50ft Rope (2)
    Parchment Sheet (3)
    Flasks of Oil (3)
  • Festival of Merriment Medals Meat Pie
    Conch
    Wetlands
    Horizonback
  • Studded Leather Armor AC 12+Dex
118 Gold
23 Silver

Session One

  • Kaiyo won the Medal of Meat Pies
  • Delphi won the Medal of Wit
  • Galsariad (previous winner) expressed interest in seeing us at the closing ceremony
  • Kaiyo earned the Medal of the Conch
  • We all earned the Medal of the Maze
  • Marr earned the Medal of Muscle
  • Aphrodite & Kaiyo earned the Medal of the Wetlands
  • We all earned the Medal of the Horizonback
  • We all got a long rest, and tomorrow we'll compete against the Hometown Heroes in the closing ceremony!

Session Two

  • We went into a labyrinthine underwater cave system, armed with 3 hours of Waterbreathing, to find an emerald amulet and retrieve it. The prize was 100GP.
  • We immediately split the party and Delphi almost died to an octopus. Kaiyo saved her by making the octopus laugh.
  • Marr absolutely could not swim.
  • We found the amulet, and Kaiyo mage-handed it off of the Magic Glowing Shark Boss's neck, singlehandedly winning us the contest.
  • Upon meeting back with the Hometown Heroes, they asked if we'd seen the vision too. Having cheesed the boss battle, we asked What Vision
  • The Hometown Heroes, at the other end of the cave system, had found a magic gemstone (worth 4,000GP) that gave them a vision of the fallen hero Alyxian, begging for their help.
  • We invited ourselves along on their quest, because we kinda suck at plot hooks, but that one was beating us over the head.

Session Three

  • We woke the next morning and the Hometwon Heroes had already left both us and half their belongings behind.
  • We traveled fast to catch up to them.
  • A gloomstalker failed to menace a mammoth, and then failed to menace us. We killed it in 3 turns. Kaiyo thought it was a bird.
  • We saw a tiefling and his trained moorbounder being harassed by bristleback moorbounders. Marr scared the bristlebacks off, and got the name of a moorbounder breeder in case Kaiyo ever remembers she wanted one.
  • A group of bandits tried to "tax" us. Aphrodite pretended to be AN ENTIRE GODDESS, FULLY PREPARED TO SMITE THEM AS THE GROUND SHOOK BENEATH THEIR FEET AND DAYLIGHT BURNED FROM BEHIND HER HEAD. They booked it.
  • We stopped at the Emerald Loop Caravan Stop, caught up with the Moorbounder Trainer, and bought a bunch of supplies.
  • We avoided an Udok corpse that had more demons around it, and learned that Delphi's Celestial. And immortal. And does not understand basic elements of society.
  • We caught up to the Hometown Heroes making camp just outside of Bazzoxan. Marr warned Maggie about the party, Aphrodite convinced Delphi & Dermott that Delphi had a crush on him, Kaiyo put on a show, and then Aphrodite tried to steal the gem from Aiyo.
  • Aiyo stopped her, coldly informed us that she doesn't like liars or thieves, and the whole camp started packing up to Get Away From Us.

Session Four

  • Tired Drow guard, Veryn, brought us all into Bazzoxan so we could help take out the gibbering mouther menacing the town gates. Delphi & Aphrodite killed it in like, a single round of combat.
  • Bazzoxan is home to the Betrayer's Rise, which is a significant site for the primordial Betrayer Gods who fought their way up out of there during the Calamity.
  • A big pit filled with tracks of motorized blades (can be switched on with a single lever) (lever unguarded) is near the center of town, and called the Sacrifice Engine. It's used for demon hunting, these days, since a lot of demons come out of the Betrayer's Rise.
  • We went to a healing bay where Aphrodite attempted to convert a cleric to the Cult of Aphrodite, and then we put a charm of a little tiger's eye rabbit for a badly injured Drow teenager on the Wall of the Unforgotten.
  • While we were there, an old man blessed us all with a Mote of Possibility! We can now reroll anything. Once.
  • Foghome, a Firbolg gardener currently taking up residence in an old temple to Avandra (Goddess of Freedom, Trade, Travel, Adventure and Luck), is trying and failing to grow things. Also, he's having Alyxian visions.
  • We went to help cremate bodies with two brothers. Mar explained unions. Aphrodite robbed a corpse. Delphi was the most content any of us have ever seen her.
  • Prolix, a tiefling academic coming to the crematory to investigate the contents of a dead Vrok's stomach, suggested we talk to Question and avoid Aloysia.
  • We found them both in The Ready Room, a small tavern/inn which also housed the Hometown Heroes. Aphrodite apologized to Aiyo while still hitting on her. Somehow, this worked.
  • Aloysia hired us (100GP a person a day) to escort her into the Betrayer's Rise. It was sketchy as hell and she sucked but holy shit that's good money.

Session Five

  • Marr apologized to Aphrodite for trying to take her on as a responsibility, and the two of them talked about godhood for a bit.
  • Aphrodite hand-carved a stone engagement ring and then fucking proposed to Aiyo. Aiyo didn't say yes, but she definitely didn't say no and gave Aphrodite an agate ring in exchange.
  • The Interlopers went to the Hellmouth only to find that Aloysia was not actually allowed in there. Red flag.
  • A pair of Gloomstalkers (the birds) busted out of the Hellmouth and we fought them off.
  • The guards allowed us in. The big magic doors, which can only be opened by the magical gemstone that we do not fucking have, did not.
  • Aphrodite, Delphi, and Kaiyo trudged back out of the bigass doors all the way to the Hometown Heroes, and then wheedled them into coming down on the dungeon crawl with us because we literally needed that fucking gem to get anywhere. Marr spent this time yelling at Aloysia and getting a quarter of the day's pay up front.
  • Past the doors, there was the Hall of Holes, where something snored in the depths of the world's worst trypophobia trigger.
  • A small altar to Tharizdun (God of Cold & Insanity, creator of the Abyss and represented by a spiral rune) asked us to cast something of value into oblivion. Kaiyo tried a gold coin and it shriveled to iron ore. She then gave up her first harp string, the thing that sparked her love of music and a memento from her father; a pathway was revealed.
  • The next room was a cavern with pillars of fire and dancers made of flames within. Kaiyo and Aphrodite danced with them, and they lit up a mosaic of the Primordial Gods Lolth (Goddess of Drow & Spiders, represented by a spider), He Who Never Sleeps, Tharizdun, and Torag (God of Death & the Underdark, represented by a T and a circular shackle).
  • Past the mosaic, there was a hole in the ground that led to a massive cavern with a statue inside. When climbing down to it, Aphrodite took no fall damage. Everybody else fucked up so bad Aloysia had to give us potions of Cure Serious Wounds.

Session Six

  • We got into the room proper, which had a statue of Torag in the middle and three hand statues around it in a triangle. It also had a Curse Of Bloodlust, which only Dermott, Maggie, and Marr saved against.
  • Marr cast Calm Emotion, which calmed some of the party down but didn't get everybody, and would be smothered by the curse if they took (or saw anyone else take) damage.
  • We* shattered glowing gems in the hand statues' palms, which opened up a room in the main statue's chest. Ayo directed everyone to get into the room.
  • *Marr was busy bullying Delphi and getting her knees kicked in for it.
  • Once inside, we saw a small altar to Avandra and the curse was broken. Torag's voice rang out: "CHANGEBRINGER, YOUR LUCK SHALL NOT HOLD"
  • We clambered down to the altar over the sharp crystals littering the ground, and we took more damage because fuck this dungeon and the Betrayers it Rised in on.
  • Ayo, holding the gem, suddenly had her eyes glaze over as she sleepwalked (sleptwalked??) to the altar, placing the gem in a recess perfectly fitted to it.
  • We all had a vision of a spectral figure saying, "You came. You followed. You can find me." Then of an army marching, expecting to die. Only Alyxian survived, bleeding out before this very altar before being lifted to his feet by Avandra. The Crawling King spoke to him, telling him that all was futile and to let go, give in to his sacred and devouring darkness. And then a flash of forsaken, underwater ruins. We were granted three (3) questions.
    • ARE WE STILL IN DANGER?
    • "I am forever trapped in torment."
    • WHERE DO WE GO NEXT?
    • "The Coralon Temple in the Arch Heart of the city of Elves and Orcs, in the Jungles of Marquette. It was destroyed long ago."
    • WHAT HAPPENS TO OUR WORLD ONCE YOU ARE FREED?
    • "There is no way to know. You mortals draw upon the light that torments me."
  • We woke up at the bottom of the chasm, and then Aloysia cast Dominate Person on the rival party because she's a shithead. We all had the chance to talk to them to give advantage on their wisdom save against it.
  • Marr went straight to Ayo because she was Holding The Fucking Gem That Aloysia Wanted, and needed to be right there in grabbing range if the save didn't work. It did though. Sorry, Aphrodite.
  • Aphrodite talked to Galseryad instead, promising to look out for him as one of her own, just like she would for Ayo.
  • Delphi went to Dermott, saying that she still didn't know what a crush was, but that he was good. And she knew that he was stronger than the spell.
  • Alas, we will never know what Kaiyo said to Maggie. It worked though!
  • Aloysia threw an earth-rending temper tantrum and then teleported out like a loser, leaving behind two Tablets Of Teleportation to the exact same landing point. Dumbass.
  • We got through a maze, stunned some corrupted Orcs trying to do a blood apocalypse, found Question's dead companions and grabbed their important shit to give to her, and then got the fuck out of the Betrayer's Rise.
  • Marr took a nap. Delphi and Aphrodite got the Aurora Watch wizards to look at the teleportation tablets, then to the cremation station for shits and giggles, and then to get Aphrodite's gems (looted) appraised. The little old lady blacksmith tried to scam Aphrodite. The two of them combined forces to scam Delphi into buying charms for her crushes.
  • After a Long Rest, we woke up to find that the rival party packed their shit and left without us AGAIN, so we teleported to Ank'Harel with the tablets and found ourselves overlooking the Suncut Bazaar.

Session Seven

  • We're in Ank'Harel! On top of a weird inn, looking down at Fishbone Pawn, Luck's Run, etc.
  • The inn we were on was called First Eclipse, and had a blue Dragonborn barkeep who ABSOLUTELY eavesdropped on us while we talked about needing to find Aloysia. We pissed him off asking questions about her because he Knew Something, (and also Aphrodite dipped her whole face into a gallon of ale? girl,) and he kicked us out.
  • Delphi cast Locate Object and found Aloysia's fuckass little beret. It was in the wall of the tavern. We waited outside of the tavern for ten (10) minutes and she waltzed out. And we GOT her ass.
  • Aphrodite cast Hold Person, Delphi tied her up, and we blackmailed her into letting us meet her boss.
  • Vril, a no-nonsense elf lady in a Carmen Sandiego hat, paid us the rest of our money and then kicked us out because we weren't willing to show her the gem. That we don't have.
  • We stop by Old Man Cruck's. He is selling pita bread that is tough andchewy. But more importantly, he's illegally pawning magic shit. Bought Marr's medal of the maze, sold Delphi Transmutation Googly Eyes that bring to life anything that she sticks them on.
  • There's a spa where you can rest for 5g an hour, and we had a nice short rest there. It was strongly implied that a long rest her would give us longterm benefits :eyes:
  • We buy a room for us and for the Hometown Heroes. Aphrodite buys them all breakfast.
  • They saw Question and Prolix when they were coming in from being teleported to the Crystal Chateau, and then we all have a Nice Long Rest.